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My disc disappears

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Jul 7, 2009
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Idea: I want to create a big disk in the center of the arena, which will rotate all the ground units that stands on it. I will control disk turning speed with Animation speed.

Problem: I want to create so big disk that it disappears when player moves his screen out of disk.
For the example for such thing, I have used big gray square with transperity.

WC3%20%201-1-th.jpg


WC3%20%202-1-th.jpg


WC3%20%203-1-th.jpg


So when I move away the screen Disk disappears. :(
I don't want to make it from several tiny parts to avoid this problem.
If disk is destructible, item or unit - it happens.
This does not happen if disk is Doodad.
But I can't control Doodad Animation speed.

Question: How can I avoid diappear for units or destructibles? Or how can I control Doodad Animations? (I need Animation speed)

P.S.: At last I'm back to WE! ^_^
 
Oh... sorry for such small pictures
I have not noticed that picture hosting has resized them.
I hope you will understand screenshots:
1) I look at square (it's position is marked as center and it is on the player's screen)
2) I move to the bottom-left a bit
3) I move until square disappears, when it's position runs out from player's screen
 
It's the boundary extents of the model. Use War3 Model Editor to edit them through the Node Manager menu.

Can you explain more? :)
I can't find anything logical in Node Manager.
Write Step-by-Step how to solve the problem, if it is not hard for you at this moment.
Thanks.
 
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