Hello!
I found out about my Camera problem in the other thread so I moved on. I am now making a Leaderboard in my map and here is what the problem is in-game:
Leaderboard:
Error Message:
And here are the triggers I used in the same order they are in, in the Editor. The only trigger that isn't Initially on is Update Leaderboard.
I would also like some help with rewriting the Kill Registration trigger if anyone wants to help me with that. It is possible to commit Suicide and I don't want the player that does it to gain a point because of that because that would be stupid
Thanks in Advance and Rep for the helpful of course ^^
I found out about my Camera problem in the other thread so I moved on. I am now making a Leaderboard in my map and here is what the problem is in-game:
Leaderboard:
Error Message:
And here are the triggers I used in the same order they are in, in the Editor. The only trigger that isn't Initially on is Update Leaderboard.
I would also like some help with rewriting the Kill Registration trigger if anyone wants to help me with that. It is possible to commit Suicide and I don't want the player that does it to gain a point because of that because that would be stupid
Thanks in Advance and Rep for the helpful of course ^^
- Global Variables
- Player Count = 0 <Integer>
- Leaderboard = No Leaderboard <Leaderboard>
- Update Timer = (New timer) <Timer>
- Kills = 0 <Integer[7]>
-
Number of Players
-
Events
- Game - Map initialization
- Local Variables
- Conditions
-
Actions
-
Player Group - Pick each player in (All players) and do (Actions)
-
Actions
- Variable - Modify Player Count: + 1
-
Actions
- Trigger - Run Create Leaderboard (Ignore Conditions, Don't Wait until it finishes)
-
Player Group - Pick each player in (All players) and do (Actions)
-
Events
-
Create Leaderboard
- Events
- Local Variables
- Conditions
-
Actions
- Leaderboard - Create a leaderboard with 2 columns and Player Count rows, with the name "Bomber Points", and using (100%, 100%, 100%) color.
- Variable - Set Leaderboard = (Last created leaderboard)
- Leaderboard - Set (Last created leaderboard) item text at column 1 and row 1 to "Player "
- Leaderboard - Set (Last created leaderboard) item text at column 2 and row 1 to "Kills"
- Timer - Start Update Timer as a Repeating timer that will expire in 1.0 Game Time seconds
- Trigger - Turn Update Leaderboard On
-
Update Leaderboard
-
Events
- Timer - Update Timer expires
-
Local Variables
- Player = 1 <Integer>
- Position = 2 <Integer>
- Conditions
-
Actions
-
General - While (Conditions) are true, do (Actions)
-
Conditions
-
Not
-
Conditions
- Player > Player Count
-
Conditions
-
Not
-
Actions
- Leaderboard - Set Leaderboard item text at column 1 and row Position to (Name of player Player)
- Leaderboard - Set Leaderboard item text at column 2 and row Position to (Text(Kills[Player]))
- Variable - Modify Player: + 1
- Variable - Modify Position: + 1
-
Conditions
-
General - While (Conditions) are true, do (Actions)
-
Events
-
Record Kills
-
Events
- Unit - Any Unit dies
-
Local Variables
- Killer = (Killing player) <Integer>
- Conditions
-
Actions
- Variable - Modify Kills[Killer]: + 1
-
Events