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Music in my game or no?

Should I take out some songs? Keep them? Or Not use music at all


  • Total voters
    15
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Level 11
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May 2, 2009
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I am deciding on have a selective menu with music in my game. All of these midi files are very small, so they wont bother my map. My question is, are they worth putting in? Are they good? Majority Rules. Please vote and post a comment, thank you.

PS: My map is an arcade shooter/ survival map.
 

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Speedy - a bit annoying =p but someone must like it.

Arcade - Hmmm, that's okay... I think you should keep it xD

Danger ahead - Nice music ^^ i dont know if anyone wanna lisent to that while playing wcIII, but its sounds cool.

Buisness - i'd maybe choose that i hate it at a mistake, at all cost it's fine, and i think you should import it into your map ^^

Horror - Niiicee...

:thumbs_up:
 
for some reason the 'danger ahead' doesn't play/
nice music, very cool. reminds of those good old DOS games - same low-size style, but still very cool
i agree with The_World, use it all =))
 
Well I was thinking of have a radio ability where the player click it and chooses his music. Or do you guys think it would be better done per level like Fussiler1 said?
 
What about making a vote threat, where people can choose which 1 of them all that's best, and then gives somekind of abilliy, that makes the hero able to choose music, new music discovers in each lvl, then use the vote threat to choose which lvl for each music, better music for higher lvl. or by exploring areas ya discover new music to choose.
 
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