Hehe.... Now i see your active on forum'z![]()
Doland Kute
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1. whut the mean of arc?? It will impack when collised with pathing blocker![]()
2. 1 Second is 1000 Speed is balanced
3. Let you know my project, the attack is useless, the project is just like Head Hunter attack system, but this is arrow and unlimited arrow range.
Thank'z baby, + REPT you ( LoL'z, it must spreading first )![]()
Witch of Certainty![]()
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1. Does the arrow follow a parabolic trajectory?
I would imagine it just travels horizontally, like Elune's Arow (I think that's what it's called) from DotA.
- Spell Name: Shot Arrow
- Coded In: vJASS
- Levels: 1
- Target Type: No Target
- Cast Type: Active
- Description: Shot a arrow. Deal 1 damage to unit's on arrow path, has 200 area. 1.20 second casting time. 9999 Max range ( Unlimited ), and it will destroyed when collised or passed with Line of Sight Blocked ( Doodads'Z )
- Cooldown: 1.20
- Mana Cost: --
- Comment: It's simple spell, it's arrow. It changed Attack button![]()
And that has no limit range, it will destroyed when passed with Line of Sight Blocked ( Doodads'Z )
Activate - Disruption
Description
Jak'thul casts a curse on an enemy target. Any hero under the effects of Disruption will take damage from their own spells. Disruption wont work with spells that don't deal damage.
[Level 1] Takes 40% damage. 3 seconds.
[Level 2] Takes 70% damage. 4 seconds.
[Level 3] Takes 100% damage. 5 seconds.
Manacost - 250/300/350
Cooldown - 210/200/190
dont make it cross cliffs![]()
Missile SystemI would like a missile system like Redscores missile system but with additional features. The first feature is that when the bomb lands it will cast an ability. Or another feature where it will explode when it makes contact with any enemy. P.S. Can you make it so that it wont clash with the original system or maybe make it upgradeable from the old version to this version.