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Move speed

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move speed do not stack.
you wold need triggers.
trg1:
unit aquires an item
item aquired equal to (boots of slow)
set unit's move speed to X
trg2:
unit aquires an item
item aquired equal to (boots of mega slow) and item caried by hero manipulting item equal to (boots of slow)
set unit's move speed to X
 
use it like this it will work better
event: unit aquires an item
condition: item type of item being manipulated = bots -30
action: (arithmetic) set hero manipulating items ms to current ms of hero manipulating item - 30

event: unit aquires an item
condition: item type of item being manipulated = bots -40
action: (arithmetic) set hero manipulating items ms to current ms of hero manipulating item - 40

and then do this triggers again with hero loses an item to set ms back to normal
 
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