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Slow Spell - Movement Speed Factor {always 60% slow, instead of the specified value}

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Level 4
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Oct 11, 2008
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I have a slow spell that has 5 levels.
Level 1 - Reduces movement speed by 20%
Level 2 - Reduces movement speed by 40%
Level 3 - Reduces movement speed by 60%
Level 4 - Reduces movement speed by 80%
Level 5 - Reduces movement speed by 100%
The problem is that the unit i cast slow on will move at 60% speed, no matter the level of the spell. If i cast level 1 spell on the unit, it will move at the same speed as when i cast level 5 spell on the unit. I noticed the same problem with Thunder Clap spell. How can i make this work?
 
Level 11
Joined
Feb 22, 2006
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First of all, you can't reduce movement speed by 100%. There is a minimum movement speed (and a max) in wc3 that cannot be changed. And this may be a dumb thing to ask, but I'm gonna ask it anyway to make sure: are you sure you changed the move speed factor fields to the correct values for each level?
 
Level 4
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Yes, i changed the Data - Movement Speed Factor to 0.2, 0.4, 0.6, 0.8 and 1.
 

EPW

EPW

Level 4
Joined
Feb 27, 2009
Messages
60
First of all, you can't reduce movement speed by 100%. There is a minimum movement speed (and a max) in wc3 that cannot be changed. And this may be a dumb thing to ask, but I'm gonna ask it anyway to make sure: are you sure you changed the move speed factor fields to the correct values for each level?

Okay, he is right. if you want...

go to your map
>Advanced
>>Gameplay Constants
Scroll down (or press M) until you find Movement
Look for
"Movement - Unit Speed - Minimum"
Double click on it
Backspace 150 and input a 0
Click Ok
Click Ok Again.

There you go :p
 
Level 11
Joined
Oct 20, 2007
Messages
342
go to your map
>Advanced
>>Gameplay Constants
Scroll down (or press M) until you find Movement
Look for
"Movement - Unit Speed - Minimum"
Double click on it
Backspace 150 and input a 0
Click Ok
Click Ok Again.
yes, that a way~
but take care about that,

multiple stacking slow will reduce the movement speed to 0,
that mean slow until cannot move,

so i suggest give then a minimum value like 100 for 80% slow
and 100% slow use a dummy unit cast on ensnare to the target,

so it wont effect much to the game play.
 
Level 3
Joined
Feb 15, 2008
Messages
20
First of all, you can't reduce movement speed by 100%. There is a minimum movement speed (and a max) in wc3 that cannot be changed. And this may be a dumb thing to ask, but I'm gonna ask it anyway to make sure: are you sure you changed the move speed factor fields to the correct values for each level?

Completely wrong. You can change that in Gameplay Constants.
 
Level 8
Joined
Nov 9, 2008
Messages
502
I would add that normaly there is a minimum you can set it to in Gameplay Constants UNLESS you have enabled negative values in preferences or you hold shift when you click to edit it.
 
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