- Joined
- Mar 27, 2008
- Messages
- 8,035
Is there any method to differentiate between this two ?
I mean, by using Trigger Editor, if we want to order a unit to move to a location, we'd do this;
But if that unit is ordered to move (via triggers), that unit won't die
I don't want Unit - Move Unit (Instantly) or SetUnitX/Y function, I just want to differentiate orders between Trigger Editor or Mouse Click event
Or is maybe there's no other way... ?
I mean, by using Trigger Editor, if we want to order a unit to move to a location, we'd do this;
- Unit - Order (Triggering unit) to Move To (Center of (Playable map area))
-
Events
- Unit - A unit Is issued an order targeting an object
- Unit - A unit Is issued an order targeting a point
- Unit - A unit Is issued an order with no target
But if that unit is ordered to move (via triggers), that unit won't die
I don't want Unit - Move Unit (Instantly) or SetUnitX/Y function, I just want to differentiate orders between Trigger Editor or Mouse Click event
Or is maybe there's no other way... ?