- Joined
- Jul 10, 2009
- Messages
- 523
Hi guys,
I was used to overwrite user given orders by scripted orders like this:
Just, the stop order is either ignored or comes before the move order, unlike in previous wc3 versions.
Do you guys have any insight on why this doesn't work anymore? I sadly can't run tests on older versions anymore, cause my 1.28 editor recently stopped functioning
Best regards and stay healthy
Eikonium
I was used to overwrite user given orders by scripted orders like this:
-
Overwrite Point Order By Stop
-
Events
- Unit - A unit Is issued an order targeting a point
- Conditions
-
Actions
- Unit - Order (Triggering unit) to Stop.
-
Events
-
Display Orders On Screen
-
Events
- Unit - A unit Is issued an order targeting a point
- Unit - A unit Is issued an order with no target
- Conditions
-
Actions
- Game - Display to (All players) for 30.00 seconds the text: (String((Issued order)))
-
Events
Just, the stop order is either ignored or comes before the move order, unlike in previous wc3 versions.
Do you guys have any insight on why this doesn't work anymore? I sadly can't run tests on older versions anymore, cause my 1.28 editor recently stopped functioning
Best regards and stay healthy
Eikonium