- Joined
- Jul 10, 2009
- Messages
- 534
Hi guys,
I was used to overwrite user given orders by scripted orders like this:
Just, the stop order is either ignored or comes before the move order, unlike in previous wc3 versions.
Do you guys have any insight on why this doesn't work anymore? I sadly can't run tests on older versions anymore, cause my 1.28 editor recently stopped functioning
Best regards and stay healthy
Eikonium
I was used to overwrite user given orders by scripted orders like this:
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Overwrite Point Order By Stop
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Events
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Unit - A unit Is issued an order targeting a point
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Conditions
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Actions
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Unit - Order (Triggering unit) to Stop.
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Display Orders On Screen
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Events
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Unit - A unit Is issued an order targeting a point
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Unit - A unit Is issued an order with no target
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Conditions
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Actions
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Game - Display to (All players) for 30.00 seconds the text: (String((Issued order)))
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Just, the stop order is either ignored or comes before the move order, unlike in previous wc3 versions.
Do you guys have any insight on why this doesn't work anymore? I sadly can't run tests on older versions anymore, cause my 1.28 editor recently stopped functioning
Best regards and stay healthy
Eikonium