- Joined
- Mar 29, 2008
- Messages
- 59
You remeber those maps in wc3 that were filled with exactly the same models, over and over again?
Yeah, so do I
You remeber the pain of having to redownload that 8mb map that you really liked, whenever it got updated, even though you allready had most of it sitting in your maps folder?
Again, so do I
Mods, will fix this. Now model/texture makers can simply bundle together their skins/models and put them in one mod, then upload it. This will probally reduce the overall mapsize by about 50-60% compared to wc3's
So to anyone complaining about how we're going to fit all the models we need into our maps, this is how.
Yeah, so do I
You remeber the pain of having to redownload that 8mb map that you really liked, whenever it got updated, even though you allready had most of it sitting in your maps folder?
Again, so do I
Mods, will fix this. Now model/texture makers can simply bundle together their skins/models and put them in one mod, then upload it. This will probally reduce the overall mapsize by about 50-60% compared to wc3's
So to anyone complaining about how we're going to fit all the models we need into our maps, this is how.