- Joined
- Jan 9, 2005
- Messages
- 2,124
Is there a way to make models stay exactly where they were created, regardless of where the unit they're attached to relocates? I tried unchecking Model Space in Model Editor but that didn't do anything. I need this to give special effects a semi-controllable Z position. If they animate without updating their position, I can have just the one dummy and move it around to play as many special effects as I want to on it as AddSpecialEffectZ lags too much for my purposes. This does mean that all special effects need to be individually modified, but so be it.