Hello hiveworkshoparians,
how may I create a special effect as a unit's self model?
something close to this:
how may I create a special effect as a unit's self model?
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Special Effect - Create a special effect at (Position of (Last created unit)) using units\creeps\OgreOneHeadedArmored\OgreOneHeadedArmored.mdl
something close to this:
-
Special Effect - Create a special effect at (Position of (Last created unit)) using (Model of (Last created unit))