- Joined
- May 7, 2010
- Messages
- 9,278
- Portable Buildings: Contestants should create a model of a building, mechanical or not, which has the ability to move - be it through an animation, or an alternate form that walks.
- Single-Textured Model: Contestants should choose 1 texture from the MPQ and use only that to create a model. Only particles and ribbons may use other textures. Creativity to reinvent that texture usage should be valued.
- Half-Breed Races: Contestants should create a model that represents a race originated from the breed of different creatures, be those humanoid or not. Using more than two creatures as base is allowed (Multi-Breed).
- Worker Unit: Contestants are to create an unit which is meant to collect resources and/or build structures, therefore representing a worker in the melee gameplay. The worker may either replace one of the original workers to the melee races, or belong to a different race.
- Fel/Corrupted: Contestants are to create a unit which is completely or halfway corrupted by Fel Energies. (The Contestant will have to say, if it's halfway or completely)
- Housing: Contestants meant to model a small building meant to provide food supply, to any possible race, be it existent in WC3 or not. (Modeling Mini-Contest #6!)
- Fortress + Minion: Contestants should create two models: 1) The fortress, that produces small units periodically, and 2) The minions that come out of it. An in-game example is the Pocket Factory and the Clockwork Goblins. Another illustrative example are the Blood Hawks from Diablo II. (Paired Modeling/Texturing Contest #4!)
- Cryptids: Contestants should make a model based off or referenced from any one of this long long list of cryptids
> Theme Discussion <
Poll will last 10 days. Multiple choice poll.
Choose carefully guys~