• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Model does not work

Status
Not open for further replies.
I'm not an expert in this topic but since it crashes in World Editor (and nowhere else presumably) I'm presuming the animations that you have transferred do not work on the ODST model because it causes something weird to happen? Maybe you didn't name certain paths correctly? Try only transferring a few animations, the basic ones, to the ODST model and check if that works?
 
Adiktuz is right. The other part is that the model could be corrupt if you don't convert it back to .mdx though since wc3 only accepts .mdx models yet uses them as .mdl for paths after you set them in object editor (I have no idea why it's so bipolar about that heh).
 
Status
Not open for further replies.
Back
Top