- Joined
- Sep 11, 2006
- Messages
- 172
Hello,
I've been editing some models in the model editor that lack sounds for their attack animation. Ive been trying to get a shotgun blast sound to play with one of the model's attack animations. I chose the orc catapult attack wav for the base sound and replaced that sound in the import manager of my map using the the shotgun sound and the path of the original catapult sound. The replaced sound works fine in the sound editor, but when the model attacks in the game test there is no sound. I have had this problem with all the models I work with and am now leaning toward the lengthy use of local player scripts and jass triggers to achieve this.
Does anyone know how to get custom sounds working for an imported model after you've replaced that model's base sound in the sound editor?
I've been editing some models in the model editor that lack sounds for their attack animation. Ive been trying to get a shotgun blast sound to play with one of the model's attack animations. I chose the orc catapult attack wav for the base sound and replaced that sound in the import manager of my map using the the shotgun sound and the path of the original catapult sound. The replaced sound works fine in the sound editor, but when the model attacks in the game test there is no sound. I have had this problem with all the models I work with and am now leaning toward the lengthy use of local player scripts and jass triggers to achieve this.
Does anyone know how to get custom sounds working for an imported model after you've replaced that model's base sound in the sound editor?