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Misty Night

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Jun 11, 2007
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Heya =D

Haven't terrained much lately, so thought I would do a High-res, my second high-res, actually. I have also used some doodads from UTM =)

It's a misty night, showing a forest and a little farm house. I have tested black and grey fog, which one do you think fits best?
Obviously it's an early WIP, but I spend quite some time on it, getting the misty effects and background right.

Tell me everything you think, C and C ftw =)
 

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The problem is that when you scale eerie fog doodads to be really large it just fucks up the particles and makes them look really weird.
 
Thanks for feedback. About the mist, well, I don't know how I could fix it better, really. Lexandritte, you can't scale them up, it does turn into particles and fuck up. And spamming them just looks like white light =/

Personally I kind of like the look of the mist, even if it isn't that real. Btw, I used an Dome thingy in the background to get the fog right, don't know if I should keep the sky?
And I will work a bit more on the environment for next update, thanks :)
 
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