• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

mis-loaded water texture...

Status
Not open for further replies.
Level 11
Joined
Nov 12, 2006
Messages
765
these first 2 screen shots are what i think is mis-loaded water texture.. thing. i know i switched regular textures *with the WE*, from it all being like grassy plain to all being a dirt plain, and added a "white marble" texture to this. so does anyone know how i can fix this? if this got messed up should i worry about other terrein problems? should i dump my imports/triggers/objects to a blank map and start over? i just dont want to finish most of the map, then do terrein and find out i have to like, restart somthing :(


look between the water and the cliff...


not that this is visible (while playing), but i know its not normal.



now this is what i did to try to fix it up, does it look natural to you?
 
Last edited:
Level 12
Joined
Mar 16, 2006
Messages
992
that worked. thank u very much. and then i pasted over the land and it still worked so thanks everyone :)

*rep increased* ^^

Remember when you do this, it's not for just a certain instance, it's for the entire map.

I would copy paste if you have multiple instances of water you wish to keep intact.
 
Status
Not open for further replies.
Top