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Mini-Game Contest #2 Poll

Discussion in 'Poll Depository' started by Bob27, Jul 13, 2008.

?

Which entry do you think should win the Mini-Game Contest #2?

  1. Last Real Heroes

    13.8%
  2. Netherwind Dreams

    8.0%
  3. Stealth

    6.9%
  4. Oger Tuanting Competition

    19.5%
  5. Witch Doctors

    20.7%
  6. Eat the Child

    5.7%
  7. Ice Warriors

    11.5%
  8. Bouncer

    3.4%
  9. Pub Fight

    10.3%
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  1. Thrikodius

    Thrikodius

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    Wait a min... Is there AI in Ice Warriors? And I was testing it solo while using my imagination to find what it would be like in multiplayer! Now that's just crappy.
     
  2. Eccho

    Eccho

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    Thrikodius, ;) You should not have hesitated without using cpu players, or played it with me on bnet ^^
     
  3. Thrikodius

    Thrikodius

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    Well B.Net is an issue. My familly has a portable broad band. If I logg on to B.Net I have aprox 1.5 seconds delay on everything and I lagg like hell wich results in kickage. And I can't host anymore.
    And the reason why I didn't try computers is that I hadn't fully developed the AI on my own map yet so I didn't create it. And when knowing that my map didn't have AI I never considered the fact that someone else would.
    Not saying that everyone is noob who can't make AI only that it's hard to expect something out of someone when you can't do it yourself.
     
  4. Eccho

    Eccho

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    Its ok, I am pretty lousy on creating AIs as well:p
     
  5. NearbyHermit

    NearbyHermit

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    Hehe,the battle net issue is sad!

    And practice more on AI,if you selfly-say that you lack skill
     
  6. Kwah

    Kwah

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    . . .

    AI is really rather simple. Did you like the ones that I made? Just look at the triggers, and they are 100% random events. Humans draw order from chaos and personify, random events. For example, Blue :)p) spins around and fires an ice bolt. This is completley random. Players will often say something like: He attacked me! That was a plan (You know what I mean).

    So, add lots of random events, and you have yourself a functioning AI for many games. This is an exception to some games, where you make a real situation based AI, then add a factor of randomness.
     
  7. Thrikodius

    Thrikodius

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    I have made AI before in a map called Snowcraft but they became to fucking ultimate so it was almost impossible to win. I had been playing it a lot with a friend from France. We where so pro that we could win on 2v6. But the AI was fraggin uber so I turned of the triggers. No one would want to play with AI when you'd only loose.

    My main problem with AI is to isolate the computer players. In Snowcraft I removed AI control from a player if they selected their hero within 1 min after the mode was chosen.
    For Bouncer I would use the Tornado Wander abillity wich causes them to move toward enemies (Sheep) and then add a trigger to avoid other balls. But I couldn't find a decent way to isolate the computer players.
     
  8. NearbyHermit

    NearbyHermit

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    I would want to play against uber imbalanced AI.
     
  9. Billy2

    Billy2

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    Lol same :)
     
  10. NearbyHermit

    NearbyHermit

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    Well,the only AI that I would want is a silent one and one that plays better than anyone!
     
  11. Thrikodius

    Thrikodius

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    The Snowcraft map is an FPS. Basicly throw and avoid snowballs (there is more to it). As soon as you came within aprox 300 range of the AI they killed you unless you jumped faster than a chicken would poop. If you where more than one in the team and they killed you both with one shot, they got Double Splatt wich is rewarded with an item called "The Frozen Stone" (Soul Gem). Then they trapped you and you could aswell go to sleep.
     
  12. NearbyHermit

    NearbyHermit

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    Because they would never die?
     
  13. Thrikodius

    Thrikodius

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    Exactly. They bombed anything in range, even their allies. I made a condition to avoid that but for some reason it didn't work. Now that I think of it I remember that I haven't released the latest update (completed in january to celebrate the aniversary). Would somebody mind testing it? Last time I played it the Multiboard freaked out and I haven't played it online since the updates and fixes.
     
  14. NearbyHermit

    NearbyHermit

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    Anyway,where may we play this map?
     
  15. Thrikodius

    Thrikodius

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    The old and maybe bugged version is uploaded here on the Hive. Snowcraft MULTI v.4.8
    (I added MULTI to the name when I started making game modes)
    Original Mode = Destroy the enemies Snowman
    Point Mode = Gather 40 in your team (alltogether)
    Orignal + Point Mode = Kinda speaks for itself
    Time Track Mode = Destroy the enemies Snowman within 10 min or you'll all die
    MULTI Mode = Destroy the enemies Snowman or gain 40 points in your team within 20 min or you'll all die.
    The new version also includes CTF Mode and King of the Castle Mode.
     
  16. NearbyHermit

    NearbyHermit

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    Well,interesting map...

    I'll test it right away!
     
  17. Thrikodius

    Thrikodius

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    Here is the latest update. I did a quick test and found a small bug so I fixed it.
    Jeez I haven't touched this map since... well long ago. My plan was to test, fix and upload it once I got back on B.Net but that won't really happen untill I leave home. I had hoped to get it up before the "anniversary" wich was 12th of January 2008. The 12th of January 2007 was the first time I tested the newborn Beta on B.Net. God it sucked. :hohum:

    The reason to why I remember the date is that this was my first really working map once the FCV (First Complete Version) was done.
    Well, bed time before I fall asleep on the keyboard and wake up from the intense beepeing after holding too many keys in for too long. No funny expereince. Probably no Hive tomorrow since it's my little sisters birthday. Nightzie!:slp:
     

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  18. NearbyHermit

    NearbyHermit

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    I must say ,that AI is not imbalanced or uber,it's rather cheating!

    The little devils!
     
  19. JanSze

    JanSze

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    Well I will test it, too.

    btw: 200 posts :)
     
  20. Thrikodius

    Thrikodius

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    200 points what, where?
     
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