Moderator
M
Moderator
24th Mar 2016
Review:
Ever since DotA was released Meathook is one of the most popular custom spells in Warcraft III.
As a consequence of its popularity, the spell has been coded multiple times on different modding homepages.
I approve it based on the time you invested to re-create the concept. Good job!
I tend to give you a rating of 3/5.
Troubleshooting:
General Info
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Ever since DotA was released Meathook is one of the most popular custom spells in Warcraft III.
As a consequence of its popularity, the spell has been coded multiple times on different modding homepages.
I approve it based on the time you invested to re-create the concept. Good job!
I tend to give you a rating of 3/5.
- For concept(5) and uniqueness(1) ~3.
- For API ~4
- For coding ~3
- For performance ~2
Reason: Storing the all dummies per timeout into an array via ForGoup trigger execution requires a lot of extra computation.
Troubleshooting:
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Custom script: if IsPlayerAlly(GetOwningPlayer(udg_MeatHT[udg_MeatHRef]), GetOwningPlayer(udg_MeatHC[udg_MeatHRef])) == false then
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- Pausing dummies units improves performance.
- Using ClearGroup is not required in your code.
- There is a minimal chance for a group handle leak, but even if it occurs it will only happen once per game season.