Hello, I just noticed really strange thing. Mdlvis is really nice tool to work with, but when you save model it becomes strange. Look example:
I just opened simple custom model from Hive in Mdlvis and saved, even didn't edit. This is how model looks like in Nodel Editor and in Game:
Before Saving
http://puu.sh/qpDoe/d75f3adfe6.jpg
After Saving
http://puu.sh/qpDmq/7b4d0e4a03.jpg
Maybe someone know how to avoid this? This is nice tool for model editing and animating, but this problem ruins result.
(Model used only for sample)
I just opened simple custom model from Hive in Mdlvis and saved, even didn't edit. This is how model looks like in Nodel Editor and in Game:
Before Saving
http://puu.sh/qpDoe/d75f3adfe6.jpg
After Saving
http://puu.sh/qpDmq/7b4d0e4a03.jpg
Maybe someone know how to avoid this? This is nice tool for model editing and animating, but this problem ruins result.
(Model used only for sample)
When you're done, convert your model from .mdl back to .mdx, or else you won't be able to use it.