- Joined
- Jan 30, 2013
- Messages
- 12,757
(1 ratings)
Sorta of, Map needs a bit of new things
0.4B = keep updating untill 5.0Interesting you used 0.4B and not 1.0 though. I might take a look, if I don't forget and have spare time that is.
All you said is true but i didin't lock the enemy AI For them just so people test them if they want.First off, take some cut for the high numbers. I mean are they really THAT necessary?
Second, those abilities... Some are kinda OP (take Balnazzar's Rain of Chaos for example), some others are trash (Balnazzar's Finger of Pain for example)
Third, you might want to look at Black Cannon Tower HP and it's stats
Fourth, you should configure the player setting so the enemy is locked into AI. Same goes for the ally with the base
Fifth, Divine thing should be invulnerable and not owned by any player of the active player, from what I see
Sixth, consider taking a look at the item. I have a hard time reading them with their writing and such
Seventh, in scenario of lesser players, you have a hard time managing between defense and assault, to the point you don't have any tower to counter late game units
Eighth, those wisps... get rid of their buildings or make them more useful, and where the freak we can get food?
There's more to rant on, but I really recommend taking a look into these ones for now. Also, take a look at 7 Hero Siege, 10 Hero Siege and similar maps. There are some essence you could pick from them.
Considering the map is protected, I cannot evaluate the triggers and stuff. I can tell things are quite smooth though.
I could get into my reviewing table and scores but it would hurt a lot. So, I'll take these quick notes for now.
If you want to have my rate, for now it'll be 2/5 till there are improvements. As my respect for all your efforts, I will not insert my rate here for now.
I know it needs alot of work,But stealing others thing isn't my thing Since i'm doing everything by myself :/I am glad you are working on a map! New map creatures are always welcome!
This is a good first step, but you need A LOT of work! GO and take a look at other similar maps and steal their ideasEverything here is all over the place...
You can make a great map, but it takes time and effort. Even the greatest maps of today where very bad in the past. If you like this, keep working on it. Next week it might be better, next month even better! and so on!
Thanks for some Bugs finding,I knew the map is buggy but i didin't know what buggy so i uploaded it so people Check it for meFirst off, take some cut for the high numbers. I mean are they really THAT necessary?
Second, those abilities... Some are kinda OP (take Balnazzar's Rain of Chaos for example), some others are trash (Balnazzar's Finger of Pain for example)
Third, you might want to look at Black Cannon Tower HP and it's stats
Fourth, you should configure the player setting so the enemy is locked into AI. Same goes for the ally with the base
Fifth, Divine thing should be invulnerable and not owned by any player of the active player, from what I see
Sixth, consider taking a look at the item. I have a hard time reading them with their writing and such
Seventh, in scenario of lesser players, you have a hard time managing between defense and assault, to the point you don't have any tower to counter late game units
Eighth, those wisps... get rid of their buildings or make them more useful, and where the freak we can get food?
There's more to rant on, but I really recommend taking a look into these ones for now. Also, take a look at 7 Hero Siege, 10 Hero Siege and similar maps. There are some essence you could pick from them.
Considering the map is protected, I cannot evaluate the triggers and stuff. I can tell things are quite smooth though.
I could get into my reviewing table and scores but it would hurt a lot. So, I'll take these quick notes for now.
If you want to have my rate, for now it'll be 2/5 till there are improvements. As my respect for all your efforts, I will not insert my rate here for now.
you could help me if you want Hit me up whenever you want.I mean, steal ideas, get inspired...not copy paste.
Play Hero of the empire for example. It is similar to yours, and it is a great map.
You're a hater if you downloaded the map you could clearly see THAT I PUT in the freaking Disc. =-ORIGINAL SPELLS NOTHING EDITED-= plus i didint take any resources or models or skins or icons or sounds etc from anybody so i won't credit nobody except myself Now that i fixed the map you can't say anything pce.Try not to link to other sites. You can upload the screenshots on Hive.
Not sure how balanced heroes are when some have chaos attack type.
Warcraft III spells. Not even a spark of originality.
Terrain is flat and pretty much lacking.
After the camera has been reset to the original game's, it can't be put back up.
Honestly, this doesn't bring something new to the already better maps of the genre. Its presentation isn't good either.
Set to Substandard.
==============================================
Always check/recheck the Map Submission Rules! (Map Submission Rules)
These will help make a better description:
Screenshots could attract more players to download your work. Make the best of them.
A credits list is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated.
A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
To make your work run smoother, fix the so called leaks: Triggers - Memory Leaks and Custom Scripts
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Hey, don't worry! You can always use the https://www.hiveworkshop.com/forums/staff-contact.692/ and have the other map reviewer (@Paillan) re-review.You're a hater if you downloaded the map you could clearly see THAT I PUT in the freaking Disc. =-ORIGINAL SPELLS NOTHING EDITED-= plus i didint take any resources or models or skins or icons or sounds etc from anybody so i won't credit nobody except myself Now that i fixed the map you can't say anything pce.
Thanks for the feedback i will make sure that's fixed in the next verison.!Oh well... time to give a "review"
1. I picked Archimonde, started with the summoning spell, filled the map with my summons (which are permanent by the way) and won. That's it.
2. Oh yeah, for some reason the illusion wand gave an illusion that dealt 400% more damage and takes 75% damage. So, the illusion is stronger than the hero, except it can't cast spells.
Overall there's no balance at all, the terrain is just bad, the items are pretty broken and the map gets boring pretty fast.
Keeps Substandard
======================================================================
Always check/recheck the Map Submission Rules! (Map Submission Rules)
These will help make a better description:
Screenshots could attract more players to download your work. Make the best of them.
A credits list is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated.
A changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
If you want more reviews, come here:
The Grand Review Exchange!