ok so on my map you use alot of units and i have created a few triggerd abilitys to controll them but after they are used the units dont move properly. they tend to move then stop and wait for each other then move and stop and wait for each other ect...ect. also if u try to controll the units afterwould they dont seam to respond and only face the direction ur trying to move them.
here are the triggers for the abilitys they are very simple
here are the triggers for the abilitys they are very simple
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Mass send
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Mass Send
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Actions
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Set Mass_Point = (Target point of ability being cast)
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Set TempGroup = (Units in (Playable map area) matching ((Owner of (Matching unit)) Equal to (Owner of (Triggering unit))))
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Unit Group - Pick every unit in TempGroup and do (Actions)
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Loop - Actions
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Unit - Order (Picked unit) to Attack-Move To Mass_Point
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Custom script: call DestroyGroup(udg_TempGroup)
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Custom script: call RemoveLocation(udg_Mass_Point)
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Mass Retreat
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Mass Retreat
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Actions
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Set Mass_Point = ((Owner of (Casting unit)) start location)
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Set TempGroup = (Units in (Playable map area) matching ((Owner of (Matching unit)) Equal to (Owner of (Triggering unit))))
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Unit Group - Pick every unit in TempGroup and do (Actions)
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Loop - Actions
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Unit - Order (Picked unit) to Move To Mass_Point
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Custom script: call DestroyGroup(udg_TempGroup)
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Custom script: call RemoveLocation(udg_Mass_Point)
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