What's exactly wrong with this trigger? (probably everything )
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HEALTH RESET
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Events
- Time - Every 1.00 seconds of game time
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Conditions
- ((Picked unit) is alive) Equal to True
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Actions
- Set TempPoint = (Position of Tremendous Ogre 0272 <gen>)
- Set ER_AoE = 1000.00
- Set TempGroup = (Units within ER_AoE of TempPoint matching (((Matching unit) belongs to an ally of Player 1 (Red)) Equal to True))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Number of units in TempGroup) Equal to 0
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Then - Actions
- Unit - Set life of Tremendous Ogre 0272 <gen> to 100.00%
- Else - Actions
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If - Conditions
- Custom script: call DestroyGroup(udg_TempGroup)
- Custom script: call RemoveLocation(udg_TempPoint)
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Events