I'm making a trigger that will reset boss' health if army fails to kill him but can't get it to work. Here's my trigger
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BOSS HEALTH RESET
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Events
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Time - Every 1.00 seconds of game time
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Conditions
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Actions
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Set TempPoint = (Position of Mannoroth (Level 60) 0272 <gen>)
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Set TempGroup = (Units within 1000.00 of TempPoint matching (((Attacked unit) belongs to an ally of Player 1 (Red)) Equal to True))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Number of units in TempGroup) Equal to 0
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Then - Actions
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Unit - Set life of Mannoroth (Lvel 60) 0272 <gen> to 100.00%
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Else - Actions
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Custom script: call DestroyGroup(udg_TempGroup)
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Custom script: call RemoveLocation(udg_TempPoint)
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