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Map suddenly pausing or even longer

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Level 5
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Jan 27, 2007
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I have a problem with my map, it's stops randomly... I really don''t know the cause........

But it seems to be ok with single player, the bug seems only to appear with multiplayer.

I think it's in the triggers but it has so many to determine which is which.

Help much appreciated.
 

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Level 21
Joined
Aug 21, 2005
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I can't really seem to detect anything that would really make your map lag on random moments.. Though there's something you do I fail to understand...

  • Day
    • Events
      • Player - (Player((Min(1, 16)))) types a chat message containing day as An exact match
    • Conditions
    • Actions
      • Game - Set the time of day to 6.00
Why are you using Min(1,16) in the events? Just say (player 1) instead of player Min(1,16)...
 
Level 5
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Jan 27, 2007
Messages
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The map stops occasionally on Multiplayer if you got a slow internet connection, laggers, a problem with your LAN or any multiplayer-related lag. That happend to our DotA game and various maps previously in my LAN games.
The connection seems fine w/ other maps so i realy don't figure why this laggs.

@Elandor

So, is that the cause of lagg?

I dont know any other idea to generalize the players from 1-16 so I used that:witch_doc_sad:
 
Level 11
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Aug 25, 2006
Messages
971
Hes right. Selection events cause problems.
Such as: Sometimes they return the wrong unit.
Sometimes they cause 'the selection bug' which means you can't control any of your units until after you've selected someone elses units.
 
Level 5
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Messages
154
ah sorry didnt mentioned
SELECTION EVENTS CAUSE BUG IN MULTIPLAYER

so thats the cause of the lagg???

And do you meant the Min(1,16) event?????

Well I have already deleted it...... But still don't tried if it still laggs.
 
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Level 12
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Mar 16, 2006
Messages
992
so thats the cause of the lagg???

And do you meant the Min(1,16) event?????

Well I have already deleted it...... But still don't tried if it still laggs.

Remove all selection events you have in your map. Then tried it to see if it still lags.
 
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