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Map SiZes

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(I know that imported files are the one which increases the size of the map.)

Does trigger, jass, or any script add size to the map?
 
Everything add to map size :)
Each new imported icon increase size by 3 - 10 Kb and so on :)

Example:

Empty 32x32 map: 12.0 KB (12,288 bytes)
Empty 256x256 map: 88.0 KB (90,112 bytes)

Empty 256x256 map from above + (100 melee initialization triggers): 108 KB (110,592 bytes)

I think that you get the point :)
 
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It also depends on how efficiently you trigger(if any) as GUI will take up the most but kinda depends on how you trigger as it may take up to an average of lets say 40 kb(just guessing) but its just mainly what is placed on the map example is doodads and how many are placed but strangly I think the scale size of the object increases the file size of the map as well as I did that as an experiment when I was still a noob a map making.
 
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