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Overall Import Size

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Level 6
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Jan 2, 2007
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189
i was wondering whats a reasonable overall size for imported models and such. obviously you want it low as possible to lower the map size but say there are a number of models that are needed. what is should the combined size of the imports be without dramatically increasing map size?
 
Level 4
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Mar 12, 2008
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models don´t do big increase of map size but textures do a lot if u have ur custom loading screen u must delete it and map can be about 1Mb smaller and if u have textures for units it must be blp and u can´t make them smaller
 
Level 9
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Apr 3, 2008
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Imported objects increases map size greatly but they don't cause lags. Loading screen takes from 500 kb to 1 mb. One model can have up to 500 kb weight, icon (BTN+DisBTN) up to about 30-40 kb, also music takes much space.
 
Level 6
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Jan 2, 2007
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ok. that was helpful thanks. but could you give me a like a reasonable import size? what i mean is say you have like 5 importeted things: 3 models and 2 imported textures. together they add up to say 300KB. would 300KB be "oversized". or is that nothing and you could add another 500Kb? its just an example. what is a "good" overall import size?
 
Level 6
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Jan 2, 2007
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yeah quality and fun factor are the most important asspects. if the map is good enough people would be willing to wait an extra minute or two. alrighty thanks!
 
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