I just wanted to contribute another model do the doodad makers. I came across the idea of making one of the most-rumored poison plants. There were a lot of rumors and myths going around about this plant in Medieval ages. This was due to it's toxic properties and the shape of it's huge tap-root, which often had the shape/form of a human. It was widely used in remmedies and witch-potions and even in medicine. The real mandrake plants usually grow in hoter climates with not very cold and lesser humide winters. Therefor this model should be used in rocky, barren, summer or mountain terrains, to make this model's use more realistic. It's unsuitable for frost, winter, outland, underwater, subterrestrial and firy terrain (like dungeon). The model is supposed to be used as decoration, but i left the birth and especially the death anim, for those of you who want to make it gatherable (like from herbalist, witch, etc). ^^
Feel free to use it! Have fun with it!
EDIT 1: Added a mandrake root item to the plant model. This enables a better harvest option (just let the harvester kill the plant, and the root will pop up as an item). Just use the horn of Cenarius as icon for the root item. It fits very well. The item can also be placed on an alchemist's laboratory table. Also tested it ingames, both models (item & plant) work.
Keywords:
mandrake, poison plant, potion ingredient, decoration, doodad, plant, destructible, harvestable ingredient