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[Import] Managing 2 separate loading screens

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Level 20
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Nov 20, 2005
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I have a loading screen imported in the campaign editor, and every map in the campaign has its own. Now, i successfully managed to set as a Campaign Screen(where campaign buttons are listed) the one imported in the campaign editor, but as for other maps' ones, they get overwritten by the one i have in the campaign imported files!
The way i can solve this is by deleting the one imported in the campaign editor, so that all other ones work properly thereafter. Is there a way to use every maps' one plus the campaign one without problems?
 
Level 20
Joined
Nov 20, 2005
Messages
1,178
I'm using the method which imports
wc3campimported/mapimported/LoadingScreen.mdx together with a blp file, which has to be renamed(according to tutorials)
FullScreen.blp

Obviously the presence of two of these same paths puts loading screens into conflict, i suppose.
 
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