I have a map where players enter caves and then are teleported to another part of the map which is the inside of the cave.
The insides of the caves are in the southern part of the map and I would love it if I could cut them out of the minimap. It looks strange to a player when they enter a cave and see their hero teleported across the map. Is there a way to hide the minimap for a while? I tried restricting camera bounds, but that doesn't help with the minimap.
I think this can be solved, I recall maps made with space that use planets in a similar way. Also, it would be good if while in the cave the heroes couldn't see the minimap at all.
The insides of the caves are in the southern part of the map and I would love it if I could cut them out of the minimap. It looks strange to a player when they enter a cave and see their hero teleported across the map. Is there a way to hide the minimap for a while? I tried restricting camera bounds, but that doesn't help with the minimap.
I think this can be solved, I recall maps made with space that use planets in a similar way. Also, it would be good if while in the cave the heroes couldn't see the minimap at all.