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Making custom Water tile that functions like any other tile in the wc3 editor

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Level 10
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Apr 9, 2004
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Hey so I'm looking at another system that I want to try to create which is to make water a terrain palette rather than an effect that requires you make a ledge or do a trick with the ground.

Now as far as I've determined you cannot have an animated tile HOWEVER I'm exploring the option of splats or possibly the use of a base blue tile except with a series of animated water effects over top. I'm thinking either a dummy unit or something else to create the effect.

The reason I'd like to follow this is I have hero spells and effects that I want to build to react around water but I don't want to go through the headache of making all custom areas of water, especially because I can't place them naturally. However, what I've come up with is using this: http://www.hiveworkshop.com/forums/jass-resources-412/snippet-tiledefinition-259347/.

Essentially I map out each terrain coordinate and create a properly proportioned dummy unit on any tile that is returned as a water tile, and store that location. In doing this, i just check the tile type and remove/add the dummy unit when it detects a terrain change to and from this tile.

Thoughts? Is there an easier way? If so, how?
 
Level 17
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Dec 11, 2014
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dunno how far this will help but making the entire map water then raising parts into shallow water/land increases your options somewhat.

or you could just slap water doodads everywhere, like some edit of waterfalls or the waves thing

There is a model called waterplane.mdx is UTM. He can use that.

Also, anyone knows what's the texture path for the normal Warcraft III water? I want to replace it ;p It's so un-cool.
 
Also, anyone knows what's the texture path for the normal Warcraft III water? I want to replace it ;p It's so un-cool.
There is not "one" water texture. It's a bundle of 45 images over a texture animation cycling through these images.

The filepaths for one type of water are:
ReplaceableTextures\Water\A_Water00.blp
to
ReplaceableTextures\Water\A_Water44.blp
 
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