1. Find your way through the deepest dungeon in the 18th Mini Mapping Contest Poll.
    Dismiss Notice
  2. A brave new world lies beyond the seven seas. Join the 34th Modeling Contest today!
    Dismiss Notice
  3. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
Hive 3 Remoosed BETA - NOW LIVE. Go check it out at BETA Hive Workshop! Post your feedback in this new forum BETA Feedback.
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

[Mapping] Making custom genre campaign

Discussion in '"Graveyard"' started by MagmaBoy, Jan 28, 2017.

  1. MagmaBoy

    MagmaBoy

    Joined:
    Oct 10, 2016
    Messages:
    31
    Resources:
    0
    Resources:
    0
    Making custom genre campaign is a possible to make like modern warfare and alien/futuristic campaign but hard. You need for your custom genre campaign you need is skins, models, icons, sounds and musics, UI etc... also external files for your maps and custom game constants, interface and triggered scripts.

    Here some steps you make easy to make :)

    1. Import your files needed to your custom genre campaign. If you are just a beginner read first at above.

    2. If you want to copy the custom map to add more additional chapter for your custom genre campaign - no problem (but not same information and terrain) - THIS IS TOO EASY

    3. If you want to submit your custom genre campaign, please be sure all your used maps are protected from editing.

    4. If you want make Credits make sure is cinematic mode at start, special actions and etc...

    5. If you want make Free Play make sure is survival game.

    6. If you want make Secret Level make sure the game mode is TD or Special Chapter

    Any good questions will give rep+ ;)
     
    Last edited: Jan 28, 2017
  2. IcemanBo

    IcemanBo

    Joined:
    Sep 6, 2013
    Messages:
    6,549
    Resources:
    23
    Maps:
    3
    Spells:
    11
    Template:
    1
    Tutorials:
    5
    JASS:
    3
    Resources:
    23
    Hn, I'm confused what this is, but it's far away from a really useful tutorial I believe. Sent to graveyard for now, but in case you want, we can keep a discussion, so if you want work on it.