- Joined
- Apr 27, 2012
- Messages
- 241
Hi all,
is it possible to make Spells (like e.g. 'Blizzard') NOT ignore the armor value?
What I know:
- The Armor Type can reduce Spell damage. Hero Armor takes 70% spell damage, for example. But it's always a 70% reduction. No matter the armor value. It neglects the armor value!!
- There's a passive spell based on the ability of the runed bracers that reduce spell damage taken. But I don't want to make an extra ability with a different reduction value for each unit.
Too bad Blizzard's Object Editor won't let us alter the damage type of most spells :/
Anyone, help?
is it possible to make Spells (like e.g. 'Blizzard') NOT ignore the armor value?
What I know:
- The Armor Type can reduce Spell damage. Hero Armor takes 70% spell damage, for example. But it's always a 70% reduction. No matter the armor value. It neglects the armor value!!
- There's a passive spell based on the ability of the runed bracers that reduce spell damage taken. But I don't want to make an extra ability with a different reduction value for each unit.
Too bad Blizzard's Object Editor won't let us alter the damage type of most spells :/
Anyone, help?