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but if u know the unit damage (i mean what is near your portrait) and use damage detection system then u can null the normal damage and do chaos damage with trigger
(if i remember then maker maybe made something what detect the damage)
or just in Advanced -> Gameplay constants u change the reduction rates
but if u know the unit damage (i mean what is near your portrait) and use damage detection system then u can null the normal damage and do chaos damage with trigger
(if i remember then maker maybe made something what detect the damage)
or just in Advanced -> Gameplay constants u change the reduction rates
i believe a trigger could work as long as the autoattack stays the same, if the attack changes so much the trigger. its possible, just toy with the triggers a little.
you could use a damage detection system. If you can get the armour value of an attacked unit and calculate the amount of damage reduction then you can cause damage manually.
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