Make ground unit flying?

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Jul 25, 2005
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How do I make a ground unit become a flying unit with triggers, so that melee units cannot hit them. Then change them back to a ground unit.
 
**Should be added to F.A.Q.**

Make a dummy 'Metemorphisis' spell so the unit changes into a gryphon rider.

Event-
-Unit starts the effect of an ability
Conditions-
-Ability being Cast = *YOURSPELL*
Actionz-
-Set Target unit of ability being cast = *TARGERVAR*
-Add *DUMMYMETASPELL* to *TARGETVAR
-Remove *DUMMY UNIT SPELL* from *TARGETVAR*



-=THIS ENABLES YOU TO CHANGE THE UNIT'S FLIGHT HEIGHT, etc.=-
 
hmmm, I don't get it. So I should have 3 spells? My spell, the dummymeta spell and a dummy unit spell?
 
it didn't work, melee heroes could still attack me. Is it because I am using animation set flying height? What should I use?
 
iplaystarcraft said:
Make a dummy 'Metemorphisis' spell so the unit changes into a gryphon rider.

No offence, that is the most idiotic thing ever, and I would like to know who first got the idea of making a custom spell, that actually uses map space, when you can use MEDIIVH'S CROW FORM ABILITY that is in the game from the start.
 
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