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[Trigger] How to make unit HUG the ground

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Level 5
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I've read some threads regarding on how to make a unit fly using the "crow form" ability. But for instance, I want to make a dragon hawk (trained unit) with default flying height to touch the ground permanently and have some triggers to make them fly again?

(remove a flying unit's height offset near a terrain cliff)
 
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Level 4
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First real is the desired fly height, second real is how quick you want it to change.

  • Animation - Change (Triggering unit) flying height to 0.00 at 0.00
(if you set height to 0 they will REALLY hug the ground. You might want to set it to a little bit more than 0)
 
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I mean even if the unit is near a cliff? I want to remove that height offset for dummy units just like how the breathoffire/shockwave abilities have the projectile arts hugging the ground.
 
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Do you just want the unit to be only visual on the ground, or do you really want to them to become Ground Unit ?
Because just by setting the Animation Height, it does nothing but still makes that unit as a Flying Unit, it will still pass over cliffs.
 
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I've set my dummy unit as a flying unit. but as it passes through a cliff, it somehow flies a little bit higher (just like a unit stepping on terrain ramp). Unlike the shockwave wc3 spell, its projectile art skims the ground as said. you may want to test what I'm trying to say by using a flying unit and enclose them into a ring of level 2 raised cliff terrains.
 
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