- Joined
- Nov 22, 2015
- Messages
- 17
Hi, I'm new here and I need help for my custom map.
In my map there is a black mask and a fog of war, so at start players don't see the map, all is black, but after exploring they can see the map through the fog of war.
But in my map players can have a new start if they want regardless of others players. What I want is to make the player who restart to have again his map not explored with the black mask and the fog of war. I tried to trigger it with the visibility trigger that create a black mask for triggering player, but using this trigger makes the player to not being able anymore to explore the map, he will always has a black mask instead of the fog of war after exploring an area of the map.
I don't know what I can do to resolve that so help me please.
In my map there is a black mask and a fog of war, so at start players don't see the map, all is black, but after exploring they can see the map through the fog of war.
But in my map players can have a new start if they want regardless of others players. What I want is to make the player who restart to have again his map not explored with the black mask and the fog of war. I tried to trigger it with the visibility trigger that create a black mask for triggering player, but using this trigger makes the player to not being able anymore to explore the map, he will always has a black mask instead of the fog of war after exploring an area of the map.
I don't know what I can do to resolve that so help me please.