Magic the Gathering SC (v.1.54)
A remake of Starcraft's Magic the Gathering map. Gather mana from combat and at timed intervals, and use it to summon powerful creatures, cast map-affecting spells and invoke potent artifacts! Summon powerful Legendary Creatures or invest in sneaky tactics involving the combinations of different spells and summoned creatures. The last alive wizard standing will claim victory!
Five different colors to pick from, each with its own unique playing style, look and feel! With a thousand different strategies possible, no play-through is ever the same! Dont want to play on battle.net, or having trouble filling your game? No problem! This map comes complete with a functional A.I., so playing against computer-controlled players is an option. Even if human players on battle.net get disconnected, the A.I. will automatically take over.
This easy to learn but hard to master multiplayer map is a Hosted Project of the Hive Workshop.
1.54 Update:
- Blue's Mahamoti Djinn's now use Dionesiist's awesome Phaseling model.
- Loading screen updated to include the new Mahamoti Djinn.
- Fixed glaring typo and version number error.
- More optimalization. Fixed possible bug that could crash the game in Windows7. (Possible other versions too? This bug snuck in with the last Warcraft3 patch apparently. If you're gonna redownload, let this be the prime reason at least. ;P)
1.53 Update:
- Fixed possibly game-breaking bug with The Unspeakable's unspeakable monstrosities.
- Optimalization.
1.52 Update:
- Increased the cost of White's 'False Peace' spell. Buffed the damage done by White's Cloudchaser Eagles and Skyrider Trainees. Buffed the slow effect of Arcanis the Omnipotent's aura.
- ALL creatures, legendaries, wizards and other units now move slightly faster, to increase the pace of the game.
- Fixed minor bugs with black's Mind Rot and red's Relentless Assault spells if enemy players had left, and the CPU had taken over.
- Lumber display now displays credits instead. More praise to the custom model makers!
- Fixed a number of typo's and other minor typographic things.
- Watcher Birds are now called "Observer" to be less confusing for first-time players.
1.51 Update:
- Fixed two glaring bugs with visibility were White and Black's lands were not being shown to all players if players White/Black had been defeated. Apparently this bug was in place for a long time and has avoided my notice for a fair while. Fixed now!
- Fixed Arcanis the Omnipotent's passive ability.
- Fixed a bug with red's "Dwarven Armory" spell. You're no longer able to stack a ton of Armories ontop of eachother.
- Each Legendary Creature now has a total of 5 abilities to use, up from 4. Most of them are utility abilities that make some legendaries even more interesting to use, though some are abilities that rank up the offensive power of some Legendaries, such as Latulla, Keldon Overseer and Radiant, Archangel.
1.50 Update:
- You can now use CPU-controlled players. Players that leave or disconnect automatically are taken control over by the A.I.
- Spells now include visible cooldown timers.
- 1 new Legendary Creature for each color! Each color now has an agility, strength and intelligence hero for players to choose from!
Made by GreyArchon.
Visit the
forum at
http://www.hiveworkshop.com/forums/forumdisplay.php?f=543
to talk about the map, see preview screenshots, compare strategies or investigate all playable colors' creatures, spells, and more.
Keywords:
MTG, Magic, Magic the Gathering, Footies, Footmen Frenzy, Strategy, Starcraft, MTGSC, MTG SC, SC, GreyArchon, Altered Melee