Moderator
M
Moderator
18:12, 6th Apr 2012
DonDustin: quite high poly but terrainer might find use for it
DonDustin: quite high poly but terrainer might find use for it
(7 ratings)
This looks nice, but I don't see much use in it. It could be done just by putting a tree and a shrub on a short column (ctrl+pageup/pagedown) (which could be vertically squished if a person wants a specific size for the column without changing the tree). Doing it this way would also allow you to do it with whatever type of tree you chose to use.
This just seems like importing extra file size for less customizability, when you can make it the way you want it using what the editor already has.
Other than it being useless, it looks really nice.
How has this been requested in my thread if this is useless? Can you find the same base, same shrubs, same trunk and branches of this tree in War3/War3x.mpq? You are actually playing arrogant here.Other than it being useless
I don't think so.This just won't be useful to any terrainer that is willing to take a few seconds to put together a couple of doodads
Aww damn this makes me want to create more models
GJ on it, it is ultra useful
+reppy 5/5
Wooah another great job well done!
Can I request, I need trees + shrub = 1 model
Wooah another great job well done!
Can I request, I need trees + shrub = 1 model
That's easier to do in WE.
if you want HQ unit models then start modeling-animating-texturing lolIt's a sad thing dat this workshop is dying. Everyday, doodads, doodads and mooore doodads. No more creature models. HIGH QUALITY creature models. =|
What I mean is 2 model = 1 only modelEubz is right
What I mean is 2 model = 1 only model
to minimize doodads file in WE
So... You want to import a model, adding at least 30 kb file size to the editor, in order to prevent adding 0.01 kb from simply placing the doodads? Additionally, having them combined as one model looks unrealistic. A shrub doesn't grow out of a tree's trunk; you're better off placing them separately in the editor, and putting the shrubs between trees.
Honestly, I don't see why you want to import an entire model just to combine a shrub and a tree, imported models = lots of file size, no point in importing unless it's something you can't do without importing.
There is no for you to use many words to be mention
Ok! for simply I'll just requesting a new variety of a three which is the combination of a eubz customise three and a default shrub from wc3...
If possible
Get it?<no offences>
If I have reason why should I need that three, I think is nothing to do with you, I am right?