- Joined
- Mar 26, 2004
- Messages
- 569
Is there possible to make a loot table using triggers?
Example:
If a unit owned by a certain player (player 12 (brown)) dies, i want an item based on the dying unit's level to be created at the dying unit's position. It should also have a random integer so that items are randomly selected.
Like:
Item - Create random item from LootTable[Level 1]
Example:
If a unit owned by a certain player (player 12 (brown)) dies, i want an item based on the dying unit's level to be created at the dying unit's position. It should also have a random integer so that items are randomly selected.
Like:
Item - Create random item from LootTable[Level 1]