- Joined
- Feb 4, 2008
- Messages
- 3,511
Ok, basically I have very little experience using anything sound related in the editor.
I have a map with radiation and 7 "geiger counter" sound files of 2.04 sec length, each with a varried intensity (1 - 7).
I want those sound files to play when a player receives a certain level of radiation and loop until the exit the area with radiation in it. I only want the owner of the unit to be able to hear the sound. On top of that, the function has an intensity real that determines the sound being played, and the sound should change as that real changes.
Everything is setup, except the sound system.
How the heck do you do this?
I have a map with radiation and 7 "geiger counter" sound files of 2.04 sec length, each with a varried intensity (1 - 7).
I want those sound files to play when a player receives a certain level of radiation and loop until the exit the area with radiation in it. I only want the owner of the unit to be able to hear the sound. On top of that, the function has an intensity real that determines the sound being played, and the sound should change as that real changes.
Everything is setup, except the sound system.
How the heck do you do this?