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Legendary Creatures

Discussion in 'Magic the Gathering: SC' started by SanKakU, Feb 16, 2009.

  1. SanKakU

    SanKakU

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    So let's talk Legendary Creatures.

    I noticed a few things about them, in a previous version each color had one of these, now they have 2. I haven't picked the original Legendaries in the newest version but the new ones seem stronger. What do you guys think?

    Also, What do you like about them? Black's New Legendary seems cool because he can heal himself with death pact. So far i've only played 2 games on the new version, but it definitely seems much improved.

    By the way, Grey Archon, just curious, did you double the mana gained from the plague rats sacrificing? Because you said you doubled the mana from kills and waiting right? Just checking because it seemed like maybe that was low. but that might've been planned. Just thought I'd ask.
     
  2. GreyArchon

    GreyArchon

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    It isn't Death Pact Baron Sengir is healing himself with. :p If you havent noticed, the "undead" classification serves a very different purpose in the map.

    If you notice any blatant disbalances between Legendaries, do say so. While for instance, Balthor the Stout's attack damage may be higher than the Myojin of Infinite Rage's, the Myojin's Wall of Fire ability, as well as being ranged, should make up for that.

    The Plague Rats sacrifice managain hasnt been doubled, but it has been increased ever since the managain for killing basic creatures has been doubled. Keep in mind; every rat you sacrifice, is one less rat for your enemies to kill as well.