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Legend of Monsters ORPG

Discussion in 'Map Development' started by marcos candine, Mar 19, 2020.

  1. marcos candine

    marcos candine

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    The project


    A whole new monster catch style ORPG!

    - More than 30 species of monsters to catch and evolve!
    - More than 60 monsters in total and many more to come!
    - Attack and defense elements! [Flame, Machine, Aquatic, Air, Shadow, Nature and Beast]
    - custom systems
    - Custom skills
    - Train up to level 100!
    - Capture up to 6 monsters!
    - Many dungeons to explore!
    - Individual values, to make your monster more unique!
    - Fight and win in gyms!
    - Make quests!
    - Defeat the bandits gang!
    - Duel with your friends!
    - Get your monsters to fight by your side and conquer the world!!


    Progress


    Catch system : 100%
    Summon and Retrieve : 100%
    Damage Type : 100%
    Interface : 100%
    Respawn System : 100%
    Save/Load system : 100%
    Terrain : 100% (the first part for beta)
    Skills : 80%
    Quests : 0%
    Items : 40%
    NPCS : 60%
    Tests : 30%



    Some screenshots of the terrain!

    Professor House
    [​IMG]


    Merchant
    [​IMG]


    Choose your Destiniy
    [​IMG]


    water?
    [​IMG]


    fire?
    [​IMG]


    nature?
    [​IMG]


    A creep Place
    [​IMG]


    You need help?
    [​IMG]


    A good boy
    [​IMG]


    A new swamp
    [​IMG]


    Lets travel!

    [​IMG]


    Something is about to Rock!
    [​IMG]


    A wet encounter

    [​IMG]
     

    Attached Files:

    Last edited: Apr 13, 2020
  2. GIMLI_2

    GIMLI_2

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    long time no see xD

    so basically pokemon without pokemons?
     
  3. marcos candine

    marcos candine

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    Haha Hey Dude!!!
    YES!!! that is the idea, a "pokemon" game with warcraft monsters!
    ^^
     
  4. RedneckWizard

    RedneckWizard

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    Neat! I've wanted something like this for a while but never took the initiative myself. I'll be following along, good luck moving forward!

    Curious.. how is the combat going to play out? Will it be the old school turn based style?
     
  5. marcos candine

    marcos candine

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    me too... so i decided to make one of my own!
    Well about the combat, it will be warcraft system, but i worked the constants to fit the "elements" of the monsters.
    For example : Flame attack deal 150% damage to nature, 50% damage to Aquatic, 100% to Flame, 125% to air, 125% to beast, 75% to machine and 75% to shadow types. and so on!
    And the skills will all be based on monsters attributes, so the damage wont be flat and will get stronger based on how much you train your monster!
    Also im thinking of some improvements to that battle system too.

    Anyway, if anyone want to help, its more than welcome (i will need help some to make a map this huge...)!
     
  6. JsonDalao

    JsonDalao

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    It is seen not bad, where can I download?
     
  7. marcos candine

    marcos candine

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    i'm testing and finishing the basic part so i can release a beta very soon!!!
    right now i'm trying to fix the IV part on the save load!

    things still need to finish before beta release:
    - custom skills
    - finish bosses and dungeons design
    - make some more items (usable, badges and others)
    - make quests
    - test it
     
  8. JsonDalao

    JsonDalao

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    why I look like pokemon
     
  9. disruptive_

    disruptive_

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    Very ambitious map my friend. Always loved that concept of summoning monsters like alter egos. Monster Master RPG mod is another good example and maybe you know it. Good luck.
     
  10. marcos candine

    marcos candine

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    yes i know it ^^
    Here are some new screenshots of some tests i was doing!
    battle
    [​IMG]

    choose your element
    [​IMG]

    hospital
    [​IMG]

    inside the catchball
    [​IMG]

    evolution
    [​IMG]

    [​IMG]
     

    Attached Files:

  11. JsonDalao

    JsonDalao

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    hey, the larva is so cute
     
  12. marcos candine

    marcos candine

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    this weekend i'm thinking about a small beta test!
    so anyone up to help me test?? ;D
     
  13. marcos candine

    marcos candine

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    and NEW Screenshots!!! hehe
     
  14. JsonDalao

    JsonDalao

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    not bad:thumbs_up:
     
  15. marcos candine

    marcos candine

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    Im almost finishing everything for the beta version!
    - more 3 custom skills
    - finish the monsters attribute balance
    - finish the dungeons spawn zones
    - finish the quests.
    - create more some items
    and i will release the beta!!!