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Leftover sequences

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Jun 2, 2008
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Does anyone have any idea what model the "City_Statue.mdx" and "KnightStatueA.mdx" were based on? They have weird leftover sequences. All animations, except for death and stand 2 are 1.666 seconds long (death is twice as long), attacks loop (spell and death don't, as they should), and stand 2 is 18 seconds long.
 
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