- Joined
- Feb 1, 2019
- Messages
- 359
Hello,
I'd like to know if it's possible to prevent a global sequence from being played on a certain animation.
I got a hover tank-like unit, it's hovering on place but on the attack sequence, it interrupt the current stand animation and resets the position which looks kinda bad, see gif linked.
Adding a global sequence to make the unit hover would solve the problem I believe, however, it would mess up my sweet-looking death animation.
I'd like to know if it's possible to prevent a global sequence from being played on a certain animation.
I got a hover tank-like unit, it's hovering on place but on the attack sequence, it interrupt the current stand animation and resets the position which looks kinda bad, see gif linked.
Adding a global sequence to make the unit hover would solve the problem I believe, however, it would mess up my sweet-looking death animation.