I need to clear some sound leaks via a trigger.
I tried to copy this trigger witch works fine for special effects:
I tried to copy this trigger witch works fine for special effects:
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Actions
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Custom script: local effect udg_L_EFFECT
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Set L_EFFECT = (Last created special effect)
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Wait 2.50 game-time seconds
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Special Effect - Destroy L_EFFECT
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Actions
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Custom script: local effect udg_Sound
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Set Sound = (Last played sound)
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Wait 2.50 seconds
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Sound - Destroy Sound
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