Do lightning effects leak ? If so then i need help, i need a trigger similar to this one
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Actions
- Custom script: local effect udg_L_EFFECT
- Set L_EFFECT = (Last created special effect)
- Wait 2.50 game-time seconds
- Special Effect - Destroy L_EFFECT
- Lightning - Create a Finger of Death lightning effect from source (Position of (Attacked unit)) to target (Position of (Attacking unit))
- Lightning - Destroy (Last created lightning effect)