Do lightning effects leak ? If so then i need help, i need a trigger similar to this one
-
Actions
-

Custom script: local effect udg_L_EFFECT
-

Set L_EFFECT = (Last created special effect)
-

Wait 2.50 game-time seconds
-

Special Effect - Destroy L_EFFECT
-
-
Lightning - Create a Finger of Death lightning effect from source (Position of (Attacked unit)) to target (Position of (Attacking unit))
-
Lightning - Destroy (Last created lightning effect)


