- Joined
- Mar 25, 2008
- Messages
- 347
I'm fairly sure this trigger leaks, i have many just like it, I;m wondering how i can obliterate the Leakage with as little effort as possible, as there's seriously, tons of these.
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Unit-type of (Dying unit)) Equal to Plemins
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Then - Actions
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Unit - Create 1 Grangantis for Neutral Hostile at (Center of Arena Revive <gen>) facing Default building facing degrees
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Unit - Order (Last created unit) to Attack (Killing unit)
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Set ArenaPoints[(Player number of (Owner of (Killing unit)))] = (ArenaPoints[(Player number of (Owner of (Killing unit)))] + 1)
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Game - Display to (Player group((Owner of (Killing unit)))) the text: |c0000cc00Arena Poi...
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Else - Actions
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Do nothing
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