- Joined
- Jun 20, 2017
- Messages
- 380
After I got rampage it won't work again!
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Bonus Killing
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Events
- Unit - A unit Dies
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Conditions
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((Owner of (Killing unit)) is in PlayerGroup_Hunters) Equal to (==) True
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Multiple ConditionsOr - Any (Conditions) are true
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Conditions
- (Unit-type of (Dying unit)) Equal to (==) Peasant
- (Unit-type of (Dying unit)) Equal to (==) Peasant [Female]
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Conditions
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Multiple ConditionsOr - Any (Conditions) are true
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((Owner of (Killing unit)) is in PlayerGroup_Hunters) Equal to (==) True
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Actions
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Set Integers_BonusKill[(Player number of (Owner of (Killing unit)))] = (Integers_BonusKill[(Player number of (Owner of (Killing unit)))] + 1)
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- Integers_BonusKill[(Player number of (Owner of (Killing unit)))] Equal to (==) 2
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Then - Actions
- Sound - Play DoubleKill1 <gen>
- Player - Add 20 to (Owner of (Killing unit)) Current gold
- Game - Display to (All players) the text: (Strings_PlayerColors[(Player number of (Owner of (Killing unit)))] + |cffffcc00Double Kill|r (+20 gold))
- Else - Actions
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If - Conditions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- Integers_BonusKill[(Player number of (Owner of (Killing unit)))] Equal to (==) 3
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Then - Actions
- Sound - Play triplekill1 <gen>
- Player - Add 20 to (Owner of (Killing unit)) Current gold
- Game - Display to (All players) the text: (Strings_PlayerColors[(Player number of (Owner of (Killing unit)))] + |cffffcc00Triple Kill|r (+20 gold))
- Else - Actions
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If - Conditions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- Integers_BonusKill[(Player number of (Owner of (Killing unit)))] Equal to (==) 4
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Then - Actions
- Sound - Play UltraKillSmall1 <gen>
- Player - Add 20 to (Owner of (Killing unit)) Current gold
- Game - Display to (All players) the text: (Strings_PlayerColors[(Player number of (Owner of (Killing unit)))] + |cffffcc00Ultra Kill|r (+20 gold))
- Else - Actions
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If - Conditions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- Integers_BonusKill[(Player number of (Owner of (Killing unit)))] Equal to (==) 5
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Then - Actions
- Sound - Play RampageSmall1 <gen>
- Player - Add 40 to (Owner of (Killing unit)) Current gold
- Game - Display to (All players) the text: (Strings_PlayerColors[(Player number of (Owner of (Killing unit)))] + |cffffcc00Rampage|r (+40 gold))
- Else - Actions
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If - Conditions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Set Integers_BonusKill[(Player number of (Owner of (Killing unit)))] = (Integers_BonusKill[(Player number of (Owner of (Killing unit)))] + 1)
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Events